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| | {{Infobox Character |
| | |name = Julie |
| | |image = T UI IC Character Julie Basic.png |
| | |info = 5'7" • 140 lbs. • 21 years • San Clemente, California |
| | |toughness = 25 |
| | |endurance = 30 |
| | |strength = 15 |
| | |proficiency = 20 |
| | |stealth = 35 |
| | |stat1 = Health |
| | |stat1' = 111(111) |
| | |stat2 = Walk Speed |
| | |stat2' = 150 |
| | |stat3 = Run Speed |
| | |stat3' = 245 |
| | |stat4 = Sprint Speed |
| | |stat4' = 312 |
| | }} |
| | |
| | ==Description == |
| | |
| | <br> |
| | Julie is a Southern California native with a sand, surf, and sport lifestyle. Whether or not she's prepared for the stress and strain of this experience that requires a different type of endurance remains to be seen. Will her physical fitness be enough to carry her through? The Ultimate Escape ability will definitely help by temporarily reducing stamina drain and making her harder to track, giving her a chance at a mad dash for safety. |
| | |
| | ==Ability== |
| | |
| | <br> |
| | <table class="wikitable sortable jquery-tablesorter" style="width:72%;color:#eee; background:transparent; text-align:center; vertical-align:middle;" cellspacing="0"> |
| | <tr> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Description </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Durations </th> |
| | </tr> |
| | |
| | <tr> |
| | <td style=" text-align:middle"> [[File:T UI IC Abilities Ultimate Escape.png|link=|x350px]] <br> Ultimate Escape </td> |
| | <td> While active, grants immunity to tracking from Cook and Johnny and greatly reduces stamina consumed by running. </td> |
| | <td> Duration: 10 seconds <br> Cooldown: 120 seconds </td> |
| | </tr> |
| | </table> |
| | |
| | <br> |
| <tabber> | | <tabber> |
| |-|Ability Perks= | | |-|Ability Perks= |
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| | | |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree CooldownDown.png|link=|x350px]] <br> Shorter Cooldown </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree CooldownDown.png|link=|x350px]] <br> Quicker Recharge Rate </td> |
| <td> Reduces the ability recharge time to 110 seconds. </td> | | <td> Reduces the ability recharge time to 90 seconds. </td> |
| | | |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree StaminaCostDown.png|link=|x350px]] <br> Decreased Sprint Stamina </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree StaminaCostDown.png|link=|x350px]] <br> Decreased Sprint Stamina </td> |
| <td> Running stamina consumption is reduced by 50% while ability is active. </td> | | <td> Running stamina consumption is reduced by 100% while ability is active. </td> |
| | | |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree AbilityDurationUp.png|link=|x350px]] <br> Increase Duration </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree AbilityDurationUp.png|link=|x350px]] <br> Increase Duration </td> |
| <td> Ability lasts 5 seconds longer. </td> | | <td> Ability lasts for 20 seconds. </td> |
| </tr> | | </tr> |
| | | |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree CooldownDown.png|link=|x350px]] <br> Decrease Tracking Cost </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree CooldownDown.png|link=|x350px]] <br> Quicker Recharge Rate </td> |
| <td> Reduces the ability recharge time to 100 seconds. </td> | | <td> Reduces the ability recharge time to 100 seconds. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree AbilityDurationUp.png|link=|x350px]] <br> Increase Duration </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree AbilityDurationUp.png|link=|x350px]] <br> Increase Duration </td> |
| <td> Ability lasts 15 seconds longer. </td> | | <td> Ability lasts for 15 seconds. </td> |
| </tr> | | </tr> |
| | | |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree CooldownDown.png|link=|x350px]] <br> Decrease Tracking Cost </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree CooldownDown.png|link=|x350px]] <br> Quicker Recharge Rate </td> |
| <td> Reduces the ability recharge time to 90 seconds. </td> | | <td> Reduces the ability recharge time to 110 seconds. </td> |
| | | |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree NoStaminaCost.png|link=|x350px]] <br> Decreased Sprint Stamina </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree StaminaCostDown.png|link=|x350px]] <br> Decreased Sprint Stamina </td> |
| <td> Running stamina consumption is reduced by 100% while ability is active. </td> | | <td> Running stamina consumption is reduced by 50% while ability is active. </td> |
| | | |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree AbilityDurationUp.png|link=|x350px]] <br> Increase Duration </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree AbilityDurationUp.png|link=|x350px]] <br> Increase Duration </td> |
| <td> Ability lasts 20 seconds longer. </td> | | <td> Ability lasts for 12 seconds. </td> |
| </tr> | | </tr> |
| </table> | | </table> |
| | <br> |
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| |-|Skins= | | |-|Skins= |
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| |-|Executions= | | <br> |
| | <table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;> |
| | <tr> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| | </tr> |
| | |
| | <tr> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 00.png|link=|x350px]] <br> Original </td> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 01.png|link=|x350px]] <br> Faded </td> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 02.png|link=|x350px]] <br> Haze </td> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 03.png|link=|x350px]] <br> Marine </td> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 04.png|link=|x350px]] <br> Stripes </td> |
| | </tr> |
| | |
| | <tr> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 05.png|link=|x350px]] <br> All Tied Up </td> |
| | <td style=" text-align:middle"> [[File:T UI Cosmetics Julie 06.png|link=|x350px]] <br> Sunflower </td> |
| | </tr> |
| | |
| | </table> |
| | <br> |
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| </tabber> | | </tabber> |