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<div class="text"> Rough Cut </div> </td> | <div class="text"> Rough Cut </div> </td> | ||
<td> Hitting a victim with your chainsaw applies 1 HP/second extra damage for {ExtraSharpChainsaw_Duration} seconds. Make 'em bleed, boy! </td> | <td> Hitting a victim with your chainsaw applies 1 HP/second extra damage for {ExtraSharpChainsaw_Duration} seconds. Make 'em bleed, boy! </td> | ||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks GiveMeMore.png|x350px]] | |||
<div class="text"> Give Me More </div> </td> | |||
<td> Nancy ability regeneration rate increased by {RegenerationMultiplier}% but Stamina regeneration is reduced by {StaminaReductionMultiplier}%. </td> | |||
<td> Cook </td> | |||
</tr> | |||
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<td> [[File:T UI IC Family Perks GoodHeart.png|x350px]] | |||
<div class="text"> Fired Up </div> </td> | |||
<td> Upon running out of stamina, there is {GoodHeart_StaminaMultiplier}% less delay before stamina starts regenerating. </td> | |||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks GoodUnderstudy.png|x350px]] | |||
<div class="text"> Wire Frame </div> </td> | |||
<td> You can traverse gaps {Sidle_AnimSpeedMultiplier}% faster and crawl spaces {Bolthole_AnimSpeedMultiplier}% faster. </td> | |||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks HeavyLock.png|x350px]] | |||
<div class="text"> Security Pins </div> </td> | |||
<td> Locks that you add are {DoorUnlock_HoldUpdateTickRate}% harder to unlock for victims. </td> | |||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks Herbalist.png|x350px]] | |||
<div class="text"> Efficient Herbalist </div> </td> | |||
<td> Poisoning an object has a {HerbalistChanceValue}% chance to not consume any powder. </td> | |||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks HeySissy.png|x350px]] | |||
<div class="text"> Hey Sissy </div> </td> | |||
<td> Sissy's powder further reduces {ReductionRate}% ability cooldown but causes {Duration} seconds of blurry vision after using ability. </td> | |||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks HurtEm .png|x350px]] | |||
<div class="text"> Hurt Em </div> </td> | |||
<td> Barbed wire traps do {HurtEm_DamageMultiplier}% more damage. </td> | |||
<td> Cook </td> | |||
</tr> | |||
<tr> | |||
<td> [[File:T UI IC Family Perks HurtPride.png.png|x350px]] | |||
<div class="text"> Hurt Pride </div> </td> | |||
<td> After recovering from being stunned, your stamina recharges {HurtPride_StaminaRegen}% faster for {HurtPride_Time} seconds. </td> | |||
<td> Cook </td> | <td> Cook </td> | ||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 11:59, 21 June 2023
Grandpa Perks
Family Perks
Name | Description | Family Member |
---|---|---|
Blood Banker |
Your maximum blood storage capacity is increased by {BloodVial_Size}%. | Cook |
Siphon |
Your Blood Harvesting is increased by {BloodHarvesting}. | Cook |
Bloodlust |
You do {BloodlustGallows_MeleeMultiplier}% more damage after executing a victim with the gallows. 'pa loves it when you kill 'em proper! | Cook |
Blood Runner |
Stamina consumption is reduced by {SprintStaminaConsumptionRate}% when carrying more than 50% blood in blood vial. | Cook |
Surgical |
You receive {BloodCollected_MeleeHit}% more blood when attacking a victim. | Cook |
Dracula |
Winning a close encounter gives you {BloodCollected_CloseEncounter}% more blood. Losing also gives you {BloodCollected_CloseEncounterLose} blood. | Cook |
Battering Ram |
When barging a door, each hit is stronger by {DoorBarge_SweetZoneHitAddPoints}%. | Cook |
Confusing Mechanic |
If you turn on a generator, it takes {ConfusingMechanicCooldownDuration} seconds longer than usual for victims to turn it off again. | Cook |
Bringing Home the Bacon |
Dragging a victim highlights you to other family members for {CoverMe_HighlightDuration} seconds. | Cook |
Insult to Injury |
Hitting a victim with your chainsaw reduces {Despair_StaminaReduction}% of their stamina. | Cook |
Ding Dong |
Bell on barbwire rings out {sfxlouderrate}% louder and highlight range is increased by {highlightrange}%. | Cook |
Dinner Bell |
When a victim is caught in a trap, they are highlighted to you and your maximum stamina is increased by {DinnersReady_MaxStaminaAdd} points for 15 seconds. Soup's on! | Cook |
Tenderizer |
If you slam a door on a victim, you deal {DoorSplinters_VictimDamageMultiplier} damage to them. Gotta tenderize that meat! | Cook |
Down the Rabbit Hole |
When a victim goes down a well, they are highlighted for you for {DownTheRabbitHoleDuration} seconds. | Cook |
Easily Tuckered Out |
Your attacks use {Combat_Leatherface_Attack_StaminaCost}% less stamina, but your stamina regenerates {StaminaRegenRateMultiplier}% slower. | Cook |
Venom |
When a victim gets caught in one of your traps, they take an extra 1HP of damage per second for {ExtraBiteDuration} seconds. | Cook |
Rough Cut |
Hitting a victim with your chainsaw applies 1 HP/second extra damage for {ExtraSharpChainsaw_Duration} seconds. Make 'em bleed, boy! | Cook |
Give Me More |
Nancy ability regeneration rate increased by {RegenerationMultiplier}% but Stamina regeneration is reduced by {StaminaReductionMultiplier}%. | Cook |
Fired Up |
Upon running out of stamina, there is {GoodHeart_StaminaMultiplier}% less delay before stamina starts regenerating. | Cook |
Wire Frame |
You can traverse gaps {Sidle_AnimSpeedMultiplier}% faster and crawl spaces {Bolthole_AnimSpeedMultiplier}% faster. | Cook |
Security Pins |
Locks that you add are {DoorUnlock_HoldUpdateTickRate}% harder to unlock for victims. | Cook |
Efficient Herbalist |
Poisoning an object has a {HerbalistChanceValue}% chance to not consume any powder. | Cook |
Hey Sissy |
Sissy's powder further reduces {ReductionRate}% ability cooldown but causes {Duration} seconds of blurry vision after using ability. | Cook |
Hurt Em |
Barbed wire traps do {HurtEm_DamageMultiplier}% more damage. | Cook |
File:T UI IC Family Perks HurtPride.png.png
Hurt Pride |
After recovering from being stunned, your stamina recharges {HurtPride_StaminaRegen}% faster for {HurtPride_Time} seconds. | Cook |