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<div class="text"> Hurt Pride </div> </td> | <div class="text"> Hurt Pride </div> </td> | ||
<td> After recovering from being stunned, your stamina recharges {HurtPride_StaminaRegen}% faster for {HurtPride_Time} seconds. </td> | <td> After recovering from being stunned, your stamina recharges {HurtPride_StaminaRegen}% faster for {HurtPride_Time} seconds. </td> | ||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks HystericalStrength.png|x350px]] | |||
<div class="text"> Hysterical Strength </div> </td> | |||
<td> When below 15% stamina, you deal {DamageMultiplier}% more damage. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks IKnowYoureWatching.png|x350px]] | |||
<div class="text"> I Smell Blood </div> </td> | |||
<td> Stay focused on that last victim. Your proximity range is increased {KnowYouAreWatching_Range}X. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks IllKillThemAll.png|x350px]] | |||
<div class="text"> I'll Kill Them All </div> </td> | |||
<td> After using her ability, Nancy's damage is increased by {DamageMultiplier}% for 30 seconds. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks LampLighter.png|x350px]] | |||
<div class="text"> Insulated </div> </td> | |||
<td> Booby-trapped lights stun you for {Stun_Small_Duration}% less time. LVL3: Booby-trapped lights do not stun you.</td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks LetsMotor.png|x350px]] | |||
<div class="text"> 2 Cycle Charge </div> </td> | |||
<td> While revving your chainsaw, you regenerate stamina {StaminaRegenRateMultiplier}% faster. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks MarathonSprinter.png|x350px]] | |||
<div class="text"> Slow and Steady </div> </td> | |||
<td> While sprinting, stamina usage is decreased by {SprintStaminaConsumptionRate}% but speed is also reduced by {SpeedMultiplier}%. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks MyChickens.png|x350px]] | |||
<div class="text"> Chicken Whisperer </div> </td> | |||
<td> Chickens won't make noise unless you're much closer. Chicken radius is reduced by {MyChicken_RadiusMultiplier}%. Victims within a radius of the chicken are still highlighted. LVL3: Chicken noisemaker will not trigger for you. Victims within a radius of the chicken are still highlighted. </td> | |||
<td> Cook </td> | <td> Cook </td> | ||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 12:14, 21 June 2023