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<div class="text"> Chicken Whisperer </div> </td> | <div class="text"> Chicken Whisperer </div> </td> | ||
<td> Chickens won't make noise unless you're much closer. Chicken radius is reduced by {MyChicken_RadiusMultiplier}%. Victims within a radius of the chicken are still highlighted. LVL3: Chicken noisemaker will not trigger for you. Victims within a radius of the chicken are still highlighted. </td> | <td> Chickens won't make noise unless you're much closer. Chicken radius is reduced by {MyChicken_RadiusMultiplier}%. Victims within a radius of the chicken are still highlighted. LVL3: Chicken noisemaker will not trigger for you. Victims within a radius of the chicken are still highlighted. </td> | ||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks NotThatEasy.png|x350px]] | |||
<div class="text"> Not That Easy </div> </td> | |||
<td> When a victim is caught in your barbed wire, it is {SelfRemovalMultiplier}% harder for them to remove. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks OneForAll.png|x350px]] | |||
<div class="text"> Pack Animal </div> </td> | |||
<td> After being hit with a sneak attack, your attacker is highlighted for {OneForAll_HighlightDuration} seconds. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks Patience.png|x350px]] | |||
<div class="text"> Patience </div> </td> | |||
<td> While standing still your ability consumption is reduced by {ChargesDepletedPerPeriod}%. While standing still your ability consumption is reduced by {Johnny_TrackingAbility_Depletion}%. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks PersistanceUp.png|x350px]] | |||
<div class="text"> Unrelenting </div> </td> | |||
<td> Your Endurance is increased by {Persistence}. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks PinsAndNeedles.png|x350px]] | |||
<div class="text"> Pins and Needles </div> </td> | |||
<td> Placing a barbwire spool has a {percentchance}% chance to not consume an inventory item. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks PlagueCloud.png|x350px]] | |||
<div class="text"> Rubber Legs </div> </td> | |||
<td> Your toxic cloud also slows victims down by {SpeedMultiplier}%. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks PoisonedClaws.png|x350px]] | |||
<div class="text"> Poisoned Claws </div> </td> | |||
<td> Adds a slight poison effect for {duration} seconds to attacks. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks PowerAttacker.png|x350px]] | |||
<div class="text"> Big Swings </div> </td> | |||
<td> When attacking, damage you deal is increased by {DamageMultiplier}%, but stamina usage on attacks increased by {Combat_Cook_Attack_StaminaCost}%. </td> | |||
<td> Cook </td> | |||
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<td> [[File:T UI IC Family Perks Quarterback.png |x350px]] | |||
<div class="text"> Truck Stick </div> </td> | |||
<td> You can trigger a knock down on Victims when attacking while your chainsaw is off. Cools down after {Quarterback_Cooldown} seconds. </td> | |||
<td> Cook </td> | <td> Cook </td> | ||
</tr> | </tr> | ||
</table> | </table> |
Revision as of 12:26, 21 June 2023