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<td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH FamilySeeNoise.png|x350px]] <br> All Family See Noise </td>
<td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH FamilySeeNoise.png|link=|x350px]] <br> All Family See Noise </td>
<td> When a Victim is snared, the activated trap is highlighted to all Family members. </td>
<td> When a Victim is snared, the activated trap is highlighted to all Family members. </td>
          
          
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH CollectTrapBlood.png|x350px]] <br> Bloody Traps </td>
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH CollectTrapBlood.png|link=|x350px]] <br> Bloody Traps </td>
<td> If a Victim is caught in a trap, you'll receive blood after resetting or collecting the trap. </td>
<td> If a Victim is caught in a trap, you'll receive blood after resetting or collecting the trap. </td>
          
          
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree Sissy BleedoutDmg.png|x350px]] <br> Bleed Damage </td>       
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree Sissy BleedoutDmg.png|link=|x350px]] <br> Bleed Damage </td>       
<td> Any Victim caught in a trap continues to take damage over a short period of time. </td>
<td> Any Victim caught in a trap continues to take damage over a short period of time. </td>
</tr>
</tr>
      
      
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|x350px]] <br> Faster Placement </td>
<td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|link=|x350px]] <br> Faster Placement </td>
<td> Increases the speed of setting traps by 20%. </td>
<td> Increases the speed of setting traps by 20%. </td>
          
          
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|x350px]] <br> Increase Escape Difficulty </td>
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|link=|x350px]] <br> Increase Escape Difficulty </td>
<td> Breaking free of traps is more difficult for Victims by 28%. </td>
<td> Breaking free of traps is more difficult for Victims by 28%. </td>
          
          
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|x350px]] <br> Increased Damage </td>       
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|link=|x350px]] <br> Increased Damage </td>       
<td> Increases the amount of damage inflicted on a Victim when snared by 33%. </td>
<td> Increases the amount of damage inflicted on a Victim when snared by 33%. </td>
</tr>
</tr>
      
      
     <tr>
     <tr>
<td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|x350px]] <br> Faster Placement </td>
<td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|link=|x350px]] <br> Faster Placement </td>
<td> Increases the speed of setting traps by 10%. </td>
<td> Increases the speed of setting traps by 10%. </td>
          
          
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|x350px]] <br> Increase Escape Difficulty </td>
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|link=|x350px]] <br> Increase Escape Difficulty </td>
<td> Breaking free of traps is more difficult for Victims by 19%. </td>
<td> Breaking free of traps is more difficult for Victims by 19%. </td>
          
          
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|x350px]] <br> Increased Damage </td>       
         <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|link=|x350px]] <br> Increased Damage </td>       
<td> Increases the amount of damage inflicted on a Victim when snared by 13%. </td>
<td> Increases the amount of damage inflicted on a Victim when snared by 13%. </td>
</tr>
</tr>

Revision as of 18:29, 22 June 2023


Name Description Name Description Name Description
T UI IC ScrnAbilityTree HH FamilySeeNoise.png
All Family See Noise
When a Victim is snared, the activated trap is highlighted to all Family members. T UI IC ScrnAbilityTree HH CollectTrapBlood.png
Bloody Traps
If a Victim is caught in a trap, you'll receive blood after resetting or collecting the trap. T UI IC ScrnAbilityTree Sissy BleedoutDmg.png
Bleed Damage
Any Victim caught in a trap continues to take damage over a short period of time.
T UI IC ScrnAbilityTree HH TrapPlacement.png
Faster Placement
Increases the speed of setting traps by 20%. T UI IC ScrnAbilityTree HH BreakoutTime.png
Increase Escape Difficulty
Breaking free of traps is more difficult for Victims by 28%. T UI IC ScrnAbilityTree HH TrapDmg.png
Increased Damage
Increases the amount of damage inflicted on a Victim when snared by 33%.
T UI IC ScrnAbilityTree HH TrapPlacement.png
Faster Placement
Increases the speed of setting traps by 10%. T UI IC ScrnAbilityTree HH BreakoutTime.png
Increase Escape Difficulty
Breaking free of traps is more difficult for Victims by 19%. T UI IC ScrnAbilityTree HH TrapDmg.png
Increased Damage
Increases the amount of damage inflicted on a Victim when snared by 13%.