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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH FamilySeeNoise.png|x350px]] <br> All Family See Noise </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH FamilySeeNoise.png|link=|x350px]] <br> All Family See Noise </td> |
| <td> When a Victim is snared, the activated trap is highlighted to all Family members. </td> | | <td> When a Victim is snared, the activated trap is highlighted to all Family members. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH CollectTrapBlood.png|x350px]] <br> Bloody Traps </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH CollectTrapBlood.png|link=|x350px]] <br> Bloody Traps </td> |
| <td> If a Victim is caught in a trap, you'll receive blood after resetting or collecting the trap. </td> | | <td> If a Victim is caught in a trap, you'll receive blood after resetting or collecting the trap. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree Sissy BleedoutDmg.png|x350px]] <br> Bleed Damage </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree Sissy BleedoutDmg.png|link=|x350px]] <br> Bleed Damage </td> |
| <td> Any Victim caught in a trap continues to take damage over a short period of time. </td> | | <td> Any Victim caught in a trap continues to take damage over a short period of time. </td> |
| </tr> | | </tr> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|x350px]] <br> Faster Placement </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|link=|x350px]] <br> Faster Placement </td> |
| <td> Increases the speed of setting traps by 20%. </td> | | <td> Increases the speed of setting traps by 20%. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|x350px]] <br> Increase Escape Difficulty </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|link=|x350px]] <br> Increase Escape Difficulty </td> |
| <td> Breaking free of traps is more difficult for Victims by 28%. </td> | | <td> Breaking free of traps is more difficult for Victims by 28%. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|x350px]] <br> Increased Damage </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|link=|x350px]] <br> Increased Damage </td> |
| <td> Increases the amount of damage inflicted on a Victim when snared by 33%. </td> | | <td> Increases the amount of damage inflicted on a Victim when snared by 33%. </td> |
| </tr> | | </tr> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|x350px]] <br> Faster Placement </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapPlacement.png|link=|x350px]] <br> Faster Placement </td> |
| <td> Increases the speed of setting traps by 10%. </td> | | <td> Increases the speed of setting traps by 10%. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|x350px]] <br> Increase Escape Difficulty </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH BreakoutTime.png|link=|x350px]] <br> Increase Escape Difficulty </td> |
| <td> Breaking free of traps is more difficult for Victims by 19%. </td> | | <td> Breaking free of traps is more difficult for Victims by 19%. </td> |
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| <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|x350px]] <br> Increased Damage </td> | | <td style=" text-align:middle"> [[File:T UI IC ScrnAbilityTree HH TrapDmg.png|link=|x350px]] <br> Increased Damage </td> |
| <td> Increases the amount of damage inflicted on a Victim when snared by 13%. </td> | | <td> Increases the amount of damage inflicted on a Victim when snared by 13%. </td> |
| </tr> | | </tr> |