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         <td>   [[File:T UI IC Family Perks GPa BloodRun.png|x350px]]
         <td>   [[File:T UI IC Family Perks BloodRun.png|x350px]]
         <div class="text"> Blood Banker </div> </td>
         <div class="text"> Blood Banker </div> </td>
         <td> Your maximum blood storage capacity is increased by {BloodVial_Size}%. </td>
         <td> Your maximum blood storage capacity is increased by {BloodVial_Size}%. </td>
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         <td>  [[File:T UI IC Family Perks GPa BloodHarvestingUp.png|x350px]]
         <td>  [[File:T UI IC Family Perks BloodHarvestingUp.png|x350px]]
         <div class="text"> Siphon </div> </td>
         <div class="text"> Siphon </div> </td>
         <td> Your Blood Harvesting is increased by {BloodHarvesting}. </td>
         <td> Your Blood Harvesting is increased by {BloodHarvesting}. </td>
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         <td> [[File:T UI IC Family Perks GPa BloodlustGallows.png|x350px]]
         <td>   [[File:T UI IC Family Perks BloodlustGallows.png|x350px]]
         <div class="text"> Bloodlust </div> </td>
         <div class="text"> Bloodlust </div> </td>
         <td> You do {BloodlustGallows_MeleeMultiplier}% more damage after executing a victim with the gallows. 'pa loves it when you kill 'em proper! </td>
         <td> You do {BloodlustGallows_MeleeMultiplier}% more damage after executing a victim with the gallows. 'pa loves it when you kill 'em proper! </td>
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     <tr>
     <tr>
         <td> [[File:T UI IC Family Perks GPa BloodRun.png|x350px]]
         <td>   [[File:T UI IC Family Perks BloodRun.png|x350px]]
         <div class="text"> Blood Runner </div> </td>
         <div class="text"> Blood Runner </div> </td>
         <td> Stamina consumption is reduced by {SprintStaminaConsumptionRate}% when carrying more than 50% blood in blood vial. </td>
         <td> Stamina consumption is reduced by {SprintStaminaConsumptionRate}% when carrying more than 50% blood in blood vial. </td>

Revision as of 10:52, 21 June 2023


Grandpa Perks

Family Perks

Name Description Level
Animal Farm
Increases Chicken detection radius. Unlocks at Level 1
Always In Sync
When active, the Family Focus ability duration is increased and the cooldown reduced. Unlocks at Level 1
Brute Strength
Slightly increases melee damage for all Family members. Unlocks at Level 1
Windoom
Victims take 50% more damage when jumping out of windows. Unlocks at Level 2
Well Well Well
Victims that jump down wells take 50% more damage. Unlocks at Level 2
Well Fed Young'uns
Whenever Grandpa's sonar is activated, all Family members instantly regain 50 stamina. Unlocks at Level 2
Excited Grandpa
Delay between Grandpa's Sonar pulse is reduced by 20% at each level. Unlocks at Level 2
Nobody Escapes Hell
Door Unlock Minigames are 40% harder for all Victims. Unlocks at Level 2
Barge To The Point
Barging doors always opens them on the first try. Unlocks at Level 3
Exterior Alarms
When active, all critical doors and gates are highlighted for 5 seconds if opened. Unlocks at Level 3
Suffocating Grip
Close encounter minigame is easier by 20% for the perk holder. Unlocks at Level 3
Dont Have All Day
Stamina drain while sprinting is decreased by 20%. Unlocks at Level 4
Swinging For The Fences
Reduces stamina consumption on melee attacks by 40%. Unlocks at Level 4
Experienced Stalkers
Reduces the Family's proximity warning range for Victims. Unlocks at Level 5
Name Description Family Member
Blood Banker
Your maximum blood storage capacity is increased by {BloodVial_Size}%. Cook
Siphon
Your Blood Harvesting is increased by {BloodHarvesting}. Cook
Bloodlust
You do {BloodlustGallows_MeleeMultiplier}% more damage after executing a victim with the gallows. 'pa loves it when you kill 'em proper! Cook
Blood Runner
Stamina consumption is reduced by {SprintStaminaConsumptionRate}% when carrying more than 50% blood in blood vial. Cook
Surgical
You receive {BloodCollected_MeleeHit}% more blood when attacking a victim. Cook
Dracula
Winning a close encounter gives you {BloodCollected_CloseEncounter}% more blood. Losing also gives you {BloodCollected_CloseEncounterLose} blood. Cook
Battering Ram
When barging a door, each hit is stronger by {DoorBarge_SweetZoneHitAddPoints}%. Cook
Confusing Mechanic
If you turn on a generator, it takes {ConfusingMechanicCooldownDuration} seconds longer than usual for victims to turn it off again. Cook
Bringing Home the Bacon
Dragging a victim highlights you to other family members for {CoverMe_HighlightDuration} seconds. Cook
Insult to Injury
Hitting a victim with your chainsaw reduces {Despair_StaminaReduction}% of their stamina. Cook
Ding Dong
Bell on barbwire rings out {sfxlouderrate}% louder and highlight range is increased by {highlightrange}%. Cook
Dinner Bell
When a victim is caught in a trap, they are highlighted to you and your maximum stamina is increased by {DinnersReady_MaxStaminaAdd} points for 15 seconds. Soup's on! Cook