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         <div class="text"> Rubber Legs </div> </td>
         <div class="text"> Rubber Legs </div> </td>
         <td> Your toxic cloud also slows victims down by {SpeedMultiplier}%. </td>
         <td> Your toxic cloud also slows victims down by {SpeedMultiplier}%. </td>
         <td> Hitchhiker </td>
         <td> </td>
     </tr>
     </tr>
      
      
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         <div class="text"> Rubber Boots </div> </td>
         <div class="text"> Rubber Boots </div> </td>
         <td> You're immune to electrified cattle grids, but turning on the generator takes {GeneratorActivate_MaxPoints} seconds longer. LVL1: You're immune to electrified cattle grids, but turning on the generator takes {GeneratorTaps} pull/s. LVL2: You're immune to electrified cattle grids. LVL3: You're immune to electrified cattle grids and the generator turns on in only {GeneratorTaps} pull/s. </td>
         <td> You're immune to electrified cattle grids, but turning on the generator takes {GeneratorActivate_MaxPoints} seconds longer. LVL1: You're immune to electrified cattle grids, but turning on the generator takes {GeneratorTaps} pull/s. LVL2: You're immune to electrified cattle grids. LVL3: You're immune to electrified cattle grids and the generator turns on in only {GeneratorTaps} pull/s. </td>
         <td> </td>
         <td> Johnny </td>
     </tr>
     </tr>
      
      

Revision as of 14:22, 21 June 2023


Grandpa Perks

Name Description Activates on Grandpa level Family Member
Animal Farm
Increases Chicken detection radius. I Cook
Always In Sync
When active, the Family Focus ability duration is increased and the cooldown reduced. I Cook
Brute Strength
Slightly increases melee damage for all Family members. I Cook
Windoom
Victims take 50% more damage when jumping out of windows. II Cook
Well Well Well
Victims that jump down wells take 50% more damage. II Cook
Well Fed Young'uns
Whenever Grandpa's sonar is activated, all Family members instantly regain 50 stamina. II Cook
Excited Grandpa
Delay between Grandpa's Sonar pulse is reduced by 20% at each level. II Cook
Nobody Escapes Hell
Door Unlock Minigames are 40% harder for all Victims. II Cook
Barge To The Point
Barging doors always opens them on the first try. III Cook
Exterior Alarms
When active, all critical doors and gates are highlighted for 5 seconds if opened. III Cook
Suffocating Grip
Close encounter minigame is easier by 20% for the perk holder. III Cook
Dont Have All Day
Stamina drain while sprinting is decreased by 20%. IV Cook
Swinging For The Fences
Reduces stamina consumption on melee attacks by 40%. IV Cook
Experienced Stalkers
Reduces the Family's proximity warning range for Victims. V Cook

Family Perks

Name Description Family Member
Blood Banker
Your maximum blood storage capacity is increased by {BloodVial_Size}%. Cook, Hitchhiker, Johnny
Siphon
Your Blood Harvesting is increased by {BloodHarvesting}. Cook, Hitchhiker, Johnny
Bloodlust
You do {BloodlustGallows_MeleeMultiplier}% more damage after executing a victim with the gallows. 'pa loves it when you kill 'em proper!
Blood Runner
Stamina consumption is reduced by {SprintStaminaConsumptionRate}% when carrying more than 50% blood in blood vial. Cook, Hitchhiker, Johnny, Leatherface, Sissy
Surgical
You receive {BloodCollected_MeleeHit}% more blood when attacking a victim. Cook, Hitchhiker, Johnny
Dracula
Winning a close encounter gives you {BloodCollected_CloseEncounter}% more blood. Losing also gives you {BloodCollected_CloseEncounterLose} blood. Cook, Hitchhiker, Johnny
Battering Ram
When barging a door, each hit is stronger by {DoorBarge_SweetZoneHitAddPoints}%. Cook, Hitchhiker
Confusing Mechanic
If you turn on a generator, it takes {ConfusingMechanicCooldownDuration} seconds longer than usual for victims to turn it off again. Cook, Hitchhiker, Johnny
Bringing Home the Bacon
Dragging a victim highlights you to other family members for {CoverMe_HighlightDuration} seconds.
Insult to Injury
Hitting a victim with your chainsaw reduces {Despair_StaminaReduction}% of their stamina.
Ding Dong
Bell on barbwire rings out {sfxlouderrate}% louder and highlight range is increased by {highlightrange}%.
Dinner Bell
When a victim is caught in a trap, they are highlighted to you and your maximum stamina is increased by {DinnersReady_MaxStaminaAdd} points for 15 seconds. Soup's on! Cook, Hitchhiker, Johnny
Tenderizer
If you slam a door on a victim, you deal {DoorSplinters_VictimDamageMultiplier} damage to them. Gotta tenderize that meat! Cook, Hitchhiker, Johnny
Down the Rabbit Hole
When a victim goes down a well, they are highlighted for you for {DownTheRabbitHoleDuration} seconds. Cook, Hitchhiker, Johnny
Easily Tuckered Out
Your attacks use {Combat_Leatherface_Attack_StaminaCost}% less stamina, but your stamina regenerates {StaminaRegenRateMultiplier}% slower. Hitchhiker, Johnny
Venom
When a victim gets caught in one of your traps, they take an extra 1HP of damage per second for {ExtraBiteDuration} seconds. Hitchhiker
Rough Cut
Hitting a victim with your chainsaw applies 1 HP/second extra damage for {ExtraSharpChainsaw_Duration} seconds. Make 'em bleed, boy!
Give Me More
Nancy ability regeneration rate increased by {RegenerationMultiplier}% but Stamina regeneration is reduced by {StaminaReductionMultiplier}%.
Fired Up
Upon running out of stamina, there is {GoodHeart_StaminaMultiplier}% less delay before stamina starts regenerating. Cook, Hitchhiker, Johnny
Wire Frame
You can traverse gaps {Sidle_AnimSpeedMultiplier}% faster and crawl spaces {Bolthole_AnimSpeedMultiplier}% faster. Hitchhiker
Security Pins
Locks that you add are {DoorUnlock_HoldUpdateTickRate}% harder to unlock for victims. Cook
Efficient Herbalist
Poisoning an object has a {HerbalistChanceValue}% chance to not consume any powder.
Hey Sissy
Sissy's powder further reduces {ReductionRate}% ability cooldown but causes {Duration} seconds of blurry vision after using ability.
Hurt Em
Barbed wire traps do {HurtEm_DamageMultiplier}% more damage.
Hurt Pride
After recovering from being stunned, your stamina recharges {HurtPride_StaminaRegen}% faster for {HurtPride_Time} seconds. Cook, Hitchhiker, Johnny, Leatherface, Sissy
Hysterical Strength
When below 15% stamina, you deal {DamageMultiplier}% more damage. Cook, Hitchhiker, Johnny
I Smell Blood
Stay focused on that last victim. Your proximity range is increased {KnowYouAreWatching_Range}X. Cook, Hitchhiker, Johnny
I'll Kill Them All
After using her ability, Nancy's damage is increased by {DamageMultiplier}% for 30 seconds.
Insulated
Booby-trapped lights stun you for {Stun_Small_Duration}% less time. LVL3: Booby-trapped lights do not stun you. Cook, Johnny
2 Cycle Charge
While revving your chainsaw, you regenerate stamina {StaminaRegenRateMultiplier}% faster.
Slow and Steady
While sprinting, stamina usage is decreased by {SprintStaminaConsumptionRate}% but speed is also reduced by {SpeedMultiplier}%. Hitchhiker, Johnny
Chicken Whisperer
Chickens won't make noise unless you're much closer. Chicken radius is reduced by {MyChicken_RadiusMultiplier}%. Victims within a radius of the chicken are still highlighted. LVL3: Chicken noisemaker will not trigger for you. Victims within a radius of the chicken are still highlighted. Cook, Hitchhiker, Johnny
Not That Easy
When a victim is caught in your barbed wire, it is {SelfRemovalMultiplier}% harder for them to remove.
Pack Animal
After being hit with a sneak attack, your attacker is highlighted for {OneForAll_HighlightDuration} seconds. Cook, Hitchhiker, Johnny, Leatherface, Sissy
Patience
While standing still your ability consumption is reduced by {ChargesDepletedPerPeriod}%. While standing still your ability consumption is reduced by {Johnny_TrackingAbility_Depletion}%. Johnny
Unrelenting
Your Endurance is increased by {Persistence}. Cook, Hitchhiker, Johnny
Pins and Needles
Placing a barbwire spool has a {percentchance}% chance to not consume an inventory item.
Rubber Legs
Your toxic cloud also slows victims down by {SpeedMultiplier}%.
Poisoned Claws
Adds a slight poison effect for {duration} seconds to attacks.
Big Swings
When attacking, damage you deal is increased by {DamageMultiplier}%, but stamina usage on attacks increased by {Combat_Cook_Attack_StaminaCost}%. Cook, Hitchhiker, Johnny
Truck Stick
You can trigger a knock down on Victims when attacking while your chainsaw is off. Cools down after {Quarterback_Cooldown} seconds.
Rage
Landing a hit on a victim fills your ability bar by {Rage_ChargeFillPercent_Cook}%. Cook, Johnny
Warmed Up
After a close encounter, win or lose, you gain {RenewedVigor_AddChargeMultiplier}% ability charge. Cook, Johnny
Rubber Boots
You're immune to electrified cattle grids, but turning on the generator takes {GeneratorActivate_MaxPoints} seconds longer. LVL1: You're immune to electrified cattle grids, but turning on the generator takes {GeneratorTaps} pull/s. LVL2: You're immune to electrified cattle grids. LVL3: You're immune to electrified cattle grids and the generator turns on in only {GeneratorTaps} pull/s. Johnny
Feral
Your Savagery is increased by {Savagery}. LVL1: Savagery increased by 3. LVL2: Savagery increased by 5. LVL3: Savagery increased by 7. Cook, Hitchhiker, Johnny
Scout
Your movement speed is increased by {SpeedMultiplier}%, but melee damage is reduced by {DamageMultiplier}%. Cook, Hitchhiker, Johnny
Serrated
Victims when hit by the perk holder take an extra 1HP/second damage over {SerratedDuration} seconds. Cook, Hitchhiker, Johnny
Sip Sip Sip
Weapon gives you {BloodVialMultiplier}% more blood in blood vial but damage also reduced by {ReducedDamage}%.
Special Blend
Walking through one of Sissy's poison clouds boosts your stamina regeneration by {SissysBlend_StaminaRegenMultiplier}% for {SissysBlend_BuffDuration} seconds. It also gives your next {poisonattack} attack/s a poison effect. Cook, Hitchhiker, Johnny
Linger
Your toxic cloud lasts {Sissy_Poison_CloudLifeSpan} seconds longer and is {Sissy_Poison_CloudSize} [cm] larger.
Spore Loser
Losing a close encounter automatically makes you drop an emergency poison cloud, even if you're out of powder. Got a holdout pouch, huh Sissy? Emergency poison cloud cooldown {SporeLoser_Cooldown} seconds.
Prey Drive
Spotting a victim increases stamina recharge by {SpotAndRun_StaminaMultiplier}% for {SpotAndRun_BuffDuration} seconds. Cook
Punishment
After searching a hiding spot and finding a victim, you deal {HidingObject_DiscoveredDamage} extra damage points to them. Cook, Johnny
Strong Minded
After using her ability, Nancys stamina depletion is reduced by {StaminaDepletionMultiplier}% for 30 seconds.
Tracker Tagged
Hitting a victim highlights them for all family members for {TagYoureItDuration} seconds. Cook, Hitchhiker, Johnny
Ranch Hand
You can reset hitchhiker's traps, but it takes you longer. Trap reset time is {Trap_ResetHoldTime} seconds. LVL1: You can reset hitchhiker's traps, but it takes you longer. Trap reset time is 8 seconds. LVL2: You can reset hitchhiker's traps, but it takes you longer. Trap reset time is 6 seconds. LVL3: You can reset hitchhiker's traps, but it takes you longer. Trap reset time is 3 seconds.
Universal Donor
Blood collected from buckets is worth {BloodCollected_BucketMultiplier}% more for you. Cook, Hitchhiker, Johnny
Vial-ent
Your damage is increased by {DamageMultiplier}% when carrying a full blood vial. Cook, Hitchhiker
Wait A Second
Barbed wire can only be removed after {CountdownDuration} seconds. A victim ally can still remove it straight away.
Activated
After being stunned, you deal {WellBalanced_DamageMultiplier}% extra damage for {WellBalanced_Duration} seconds. Cook, Hitchhiker, Johnny
You'll Pay for That!
If Grandpa is incapacitated, you have increased damage by {YoullPayForThat_DamageMultiplier}% until he recovers. Cook, Hitchhiker, Johnny